Tom and Jerry: Chase Cheats: 3 Best Tips for Mouse, Cat Skills, Android, iOS Strategy Guide and Tricks
Tom and Jerry: Chase by NetEase for Android, iOS (iPhone/iPad) Mobile Game
Tom and Jerry: Chase Tip #1: Privilege Point
- Gain 1 privilege point with every 100 Gold or 1 Diamond spent.
- Once you reach the required number of privilege points to upgrade, your privilege level will be upgraded.
- Privilege is active for 30 days. If it is upgraded, the new level's date of validity is reset to the date of the upgrade.
- After your privilege expires, the system will evaluate your privilege rank: if privilege level protection is activated, your privilege level will be restored to the protection level after the evaluation; if not, your privilege level will be reset to bronze.
- After the evaluation, your privilege level validity date will be reset
Tom and Jerry: Chase Tip #2: Best Mouse - Magician Jerry.
Wonderful Imagination: Active Skill - Cooldown time: 30/20/20
After activating a skill, three different cards will appear around the Magician. The skill duration time is limited-tap the Skill button again before the time runs out to pick and throw one of the cards. Each card has a unique effect on the target, and new card effects will overwrite old ones. > Blue card, Causes the target to experience zero gravity for
8 seconds. > Yellow card, Reverses the target's movement direction while boosting their speed for 1.5 seconds once every 2 seconds. This effect lasts for 7 seconds.
Red card, Significantly reduces the target's HP and confuses them for 6 seconds, slowing them down and rendering them unable to use skills.
Lv 2
Greatly reduces cooldown time.
Lv 3
Blue card, Greatly increases the Magician's movement speed and jump height for 3 seconds.
Red card, Recovers the Magician's HP over 5 seconds. > Yellow card, Gives the Magician 5 seconds of Invisibility.
Magic Trick: Passive Skill - Cooldown time: 0/0/0
When a card hits a target, the cooldown time of a random skill will be reduced. You will also gain some extra EXP which will be split among you and your teammates.
Lv 2
When hitting an enemy with a throwable item that breaks, an additional effect of the most recent card will also be inflicted on the enemy.
Lv 3
If the Magician is holding a throwable item when he is hit by a skill that causes a Weakened state, there is a chance that the Magician will avoid entering the Weakened state, but this will use up the throwable item.
Mr. Rabbit: Weapon - Cooldown time: 70/40140
Lv 1
The Magician summons Mr. Rabbit and gives him orders. After summoning Mr. Rabbit, the skill button will turn into different orders, including Rocket Rescue, Carry Cheese, Push Cheese, Pick Up Item, Throw Item, Heal Teammate, and Follow. When Mr. Rabbit is present, the Magician gains increased movement speed. Mr. Rabbit can take damage, and will return to the hat if his HP reaches 0, until he is summoned again. After Mr. Rabbit is summoned, order buttons will appear when certain actions become available, as explained below,
Rocket Rescue, When the Magician is near a teammate tied to a Rocket, the order button will switch to Rescue. Tap the button to order Mr. Rabbit to rescue the teammate on the rocket.
Carry Cheese, When the Magician is near Cheese, the order button will switch to Carry Cheese. Tap the button to order Mr. Rabbit to carry the Cheese.
Follow, When Mr. Rabbit is performing an action, tap the button to cancel the order and make Mr. Rabbit return to the Magician.
Greatly reduces cooldown time.
Lv 3
When Mr. Rabbit is present, the Magician gains increased movement speed, Cheese-pushing speed, and HP regen speed.
Tom and Jerry: Chase Tip #3: Best Cat - Regular Tom.
Raging Charge: Active Skill - Cooldown time: 20/20/20
Gains a temporary speed boost and temporary immunity to most negative effects. Experiences a short period of fatigue once the effects wear off.
Lv 2
Extends the skill duration.
Lv 3
Can attack more frequently when the skill is active.
Mouse Exterminator: Passive Skill - Cooldown time: 0/0/0
Regains a small amount of HP and gains a temporary speed boost after hitting a mouse.
Lv 2
Able to attack even when holding a mouse.
Lv 3
Temporarily prevents mice from using skills after being hit.
Mouse Grabber: Weapon - Cooldown time: 14/14/14
Tom's favorite gadget for catching mice. Can pull in a mouse toward Tom and reduce their speed.
Lv 2
Increases the grabber's speed.
Lv 3
Stuns mice when pulling them back, allowing Tom to catch them immediately.
Frying Pan: Weapon - Cooldown time: 24/20/16
Tom swings his frying pan with all his might, stunning and blinding nearby mice. The pan can also knock away items on the ground and any items flying towards Tom.
Lv 2
The duration of the omelet's blinding effect is increased.
Lv 3
Mice hit by the pan can be directly caught when stunned.
Playstore: https://play.google.com/store/apps/details?id=com.netease.tjglobal&hl=en_US
Appstore: https://apps.apple.com/ph/app/tom-and-jerry-chase/id1478207260