ShellFire Cheats: 3 Best Tips for MOBA FPS, Gift Codes, Strategy Guide and Tricks.





ShellFire MOBA FPS Tip #1: Clan Information.
Creating Clan.
Created Clans will enter preparation period, other players can find it in the preparation list and respond.
In order to be created, a clan must receive enough responses during its prepartion period.
After a Clan is created, its creator responders will become it members; the creator will become Captain and appoint 2 responders as Vice Captains.

Adding  Members.
Captain and Vice Captain can invite friends to join their clan. If the invitees accept, they will become new members.
Other Clan members can also invite friends, the invitations will be sent once approved by the Captain or Vice Captain.

Clan Member Coin Bonus.
Clan members will get coin bonus when participating in Quick Battle, Casual Mode, Ranking Battle together.
More clan members mean higher bonus.

Gain Activity Points.
Daily Sign in, Clan members can sign in every day to get activity based on their ranking battle tiers, up to 100 points.
Participate in battles to gain activity points, 20 points for each bot mode battle, 50 points for each non-bot mode battle, 15 points for each Casual mode battle, 100 points for each ranked battle.
Failed battles will only give 50% activity points. When Clan members teamp up to participate in matches, each additional Clan member can bring 50% more activity points, up to 200%.
Each player may get up to 2000 activity points every week from battles.



ShellFire MOBA FPS Tip #2: Battle Rules Information.

Normal Modes includes eliminate battle, single objective, escort, hybrid and double objectives in dozens of maps.
Modes and maps unlock as players level up in Match, Ranked and Bot Modes.

  • Eliminate Battle: The team eliminates the required number of enemies to win.
  • Single Objective: The team collects 100% resource from the objective to win.
  • Escort Attackers target is to move the payload to a delivery point, while the defenders must stop the attackers progress till time runs out.
  • Hybrid: Attacker's objective is to unlock the payload and move it to a delivery point, while the Defenders must halt and move it to a delivery point, while the Defenders must halt the Attackers progress until time runs out.
  • 2x Objectives: The attackers gaol is to capture objective A and B, while the defenders must maintain control over them until time runs out.



ShellFire MOBA FPS Tip #3 : Ranking Battles.
1. Rules: Player who reaches Lv. 6 can participate in Ranking Battles.
The system will match you up with players of the same level.

2. Season Schedule: Every three months is a season. At the end of a season, all ranking results will be finalized.
Participants will receive corresponding rewards base on their highest Tiers during that season.

3. Ranking Battle Tier: The ladder is divided into 8 Main Tiers: Bronze, Silver, Gold, Platinum, Gem, Master, King.
Bronze and Silver are divided in to 3 Sub Tiers, Gold and Platinum are divided into 4 Sub Tiers, Diamond and Master are divided into 5 Sub Tiers.
All players of the King Tier will be ranked based on their power across the server, the top 100 among them will enter Super Hall while only the top 10 may enter Hall of Fame.
Those who enter Hall of Fame will receive huge rewards and all player's worship.

4. Season reward: Participants will receive corresponding Gem rewards based on their highest Tiers during the season:
Hall of Fame: 10000 Gems.
Super Hall: 5000 Gems.
King: 3000 Gems.
Master: 3000 Gems.
Diamond: 2000 Gems.
Platinum: 1500 Gems.
Gold: 10000 Gems.
Silver: 500 Gems.
Bronze: 300 Gems.

5. Matching Rules: Players will be matched based on their power, when five players team up, they are guaranteed to fight other teamed up players.
Unable invite players 2 tiers higher than you for team for ranked matches.

6. Ranking Points: After each match, regardless of the outcome, the system will give player ranking points based on 4 factors: Inactive behavior, performance, rival strength, winning streak.
When ranking points reach a certain value, the system will auto consume ranking points to add one star, that value is based on player's tier.

7. Promotion Rules: After a match, the winner gets one star while the loser loses one star.
A max- star players will be promoted after they obtain another star.
A zero-star player will be demoted after they lose another match.
8. After a player reached King Tier, one star will be deducted after every 3 no-match-fought days.
If another star was deducted at 0 star status, that player will be demoted to Master 1.
9. Once there are 100 players enter the Super Hall, the top 10 players will be gifted with Hall of Fame titles.
Those title and rankings will be refreshed at zero o'clock every day.


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